In the early 1970s, amateur radio enthusiasts began picking up strange transmissions on the outer reaches of the spectrum. These shortwave signals, buried between shipping forecasts and commercial stations, would broadcast bizarre music and mechanical voices reading out long lists of numbers. As the Cold War intensified, so did the ubiquity of these so-called numbers stations. No government has...
BUILDING THE FUTURE
A few years ago I interviewed Eidos Montréal art director Jonathan Jacques-Belletête for PSM3 magazine about the design of Deus Ex: Human Revolution. It didn’t make it into the magazine, but was too good to waste, so here it is in its entirety. [[MORE]] The game has a very defined art style. You can tell it’s Deus Ex just by glancing at a screenshot. Was this something you planned all...